* Added additional screen showing the citadel of good (with sfx) * Added additional screens showing new members of the league of good (with sfx) * Added new pop up end of turn window when league of good is formed (with sfx) * Added additional screen showing the citadel of darkness (with sfx) * Added additional screens showing new members of the league of evil (with sfx) * Added new pop up end of turn window when league of evil is formed (with sfx) It's a cool rare event but the notification of it happening is just a line in the turn report, well now it's been reworked to be a big main event with lots of new screens and new information shown to the player. So as some of you may know there's a 1 in 40 chance each year that if there are 2 or more factions that are aligned good or evil they will form a faction called the League of good, or the league of Darkness. LEAGUE OF EVIL AND GOOD IMPROVED (9 features) * Added missing gold indicator for bribing bandit den for truce * Fixed text bugs blackmarket bandit dens * Added new system for finding loot in bandit den (1 chest, 2 chests, 3 chests, or a trove of lots) (with sfx) ![]() * Added new screen for destroying bandit den (with sfx) I've added a bit more that happens when you destroy a bandit den in the Blackmarket, now if you destroy them you could find some good loot! or a pile of old news scrolls. * Fixed bug being unable to hire troops from Darkdale if hired from foreign merc hall first (credit Luel) * Added missing march sound effect to buying foriegn mercs * Added missing gold loss and troop gain indicators when buying foreign mercs * Added graphic of creature faces when hiring foriegn mercs from foreign merc hall or Darkdale Also added some missing info about gold and troop changes. * Added new 'Greek Mythology' race pack (Dryads, Satyrs, Centaurs, Minotaurs, Harpies, Tritons, Men, Elders, Oracles, Godlings, Demigods, Half-Giants, Cyclopes, Giants) (Credit Defender)Īfter fixing a bug found by Luel I noticed that foreign mercs could have been showing their faces instead of just a sword graphic coloured the same as their skin, a new system has been added now that will show you the faces of the foreign creatures you are hiring. Choosing a race pack means that the races are still random but pool from a more specific set of races. ![]() Thank you so much to Defender from for actually creating this race pack as a mod for the game, it's perfect and will be part of Warsim. So once again a few days of catching up on bugreports and testing the game has led to another 100+ new features and changes!
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